1/17/2023 0 Comments Persona 4 arena ultimax wiki![]() ![]() Speed through 100% to 55% using hardware mode, if i change to software mode fps drops 30%, example if speed is 100% drop s to 70%, played at custom resolution 1920x1080, i don't have problem with massive slowdown with shiny textured shadows (known issue), like Titus03 said playing using this resolution detailed shadow became buggy but nothing serious. After disabling it, I was able to gain the missing 10 FPS and now the game runs very smoothly with 2x Native resolution all the time.) FXAA has a huge impact on performance for this game. (Extra notes: Detailed shadows hate anisotropic filtering. Graphics: Resolution: Native (Required for slow random battles, otherwise runs very smoothly 4x Native.), 8-bit=OFF, BF=Forced, HW-hacks: OFF, Logarithmic Z=ON, AC=ON. Speedhacks: EE=2 & VU=1, INTC, Idle loop, mVU & MTVU ON. This game is surprisingly smooth with Software rendering (with Rendering threads=3): no slowdowns on random battles. Using Native resolution doesn't cure it fully: slowdowns can still be as high as 10 FPS at some places. Random battle slowdowns occur, like most of the people have reported. Notes: Using Custom resolution, like 1920x1080 will make the detailed shadows buggy, so always use 1x 2x 4x. I don't know if SSE2 or SSE41 matters on the GS, I just chose one at random because AVX2 didn't work. A lot less random stuttering with the legacy superVU recompiler (V0 & V1) instead of m icroVU. GSdx32-SSE2, D3D11 HW, 3x Native resolution 5) LilyPad: make sure the D-Pad is not configured to hat switch (should be the axes) otherwise the in-game menu going to Town is broken. 4) MTVU is checked to help reduce EE%, otherwise it will more likely reach 100% (laptop is quad-core). Scale x1 will be faster but start to see polygons. ![]() 3) Scaling x2, which is maximum possible for laptop spec. 2) Direct3D9 is used (hardware supported again) although Direct3D11 is available, otherwise slow down again. Specific tweaks: 1) Use SSE4 which is hardware supported, otherwise AVX1/AVX2 will see slow down. Minor slowdown (down to 40ish FPS) in some boss fights but completely playable. If you are using SuperVU recompiler don't forget to enable the "VU Clip Flag hack" in gamefixes.Įurope v01.70(), Recommended, MTVU, Works great, some slowdowns when around huge enemy crowds (even the PS2 console had those), 'Rainbow colors' on some enemies, some minor shadow issues This is currently the minimum requirements for the PCSX2 Beta Build released in October. experience with previous Titles of the series not needed.įPS: 60, x1.5, IOP2x, INTC Sync, Idle Loop, GameFix for Persona 4. The game focuses on story and character development. As the lone incident develops into a series of bizarre crimes, he discovers that only he and his friends have the power to solve the baffling case, bring those responsible to justice, and restore harmony to his new home. Game description: Shortly after an urban youth begins a year-long stay in the countryside town of Inaba, the rural town's peace is shattered by a horrific murder that leaves no clues or suspects. Publisher(s): Atlus (JP, KO, US), Square Enix (AU, EU), SCEA (US) ![]()
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